State of the Blog — 02/02/2014

While the rest of my country is watching Super Bowl XLVIII, here I am writing a “State of the Blog” address for a blog that doesn’t exist yet. Aren’t I a riot?

I’m happy to announce the opening of my new blog, Everyman Gaming. Here I’ll be talking about the Pathfinder Roleplaying Game and sharing the tips and secrets that I’ve accumulated in my relatively short time as a game designer. Here you’ll find GM tricks, character building tips, and a slew of random articles about whatever happens to pip my interest at the time. I’ll also be taking submissions and article ideas from the Pathfinder Roleplaying Game community, but please be advised that if I decide to write an article about your topic, you won’t see it right away. I want to make sure that I have a buffer of articles ready at all times, so its very likely that by the time you read this site’s first article I’ll have already written all of the content that you’ll see for the blog’s first month. With the posting schedule that I’m going to try to adhere to, I’ll need to play it safe for a while.

Speaking of things, the schedule. My current plan is to post on Mondays, Wednesdays, and Friday every week with regular series on Mondays and Fridays and Wednesdays acting as a sort of, “whatever I want” day. Here’s a quick run-down of the content you can expect to see here each day:

  • Mondays — GM’s Guide: This article series is based off of my (apparently) beloved GM’s Guide to Challenging Encounters reference tool that you can find by clicking the provided link. Many of the same topics currently discussed there will also be discussed on this blog, but I’ve taken the time to be extra clear, concise, and focused with every article found on Everyman Gaming. (This coming from a guy who wrote what was already widely considered to be a very clear and concise guide!) Regardless, I haven’t copy-pasted anything from my original guide to these posts. Everything is freshly written with an even more in-depth and under-the-hood look at concepts like the XP rewards system, the Challenge Rating System, and the concept of action economy.
  • Wednesdays — Gibbering Mouth: On Wednesdays, I post whatever I feel like talking about. Topics will include hot-button discussions and debates in the Paizo Community (such as the recent Crane Wing fiasco), product reviews (this will likely be posted on other websites in addition to the Everyman Blog a few days after the post goes live), personal anecdotes, and maybe even a few game design previews from whatever products I’m working on (publisher permitting).
  • Fridays — Iconic Design: Wrapping up the blogging week is Iconic Design every Friday. In Iconic Design, I’ll be showing PCs and GMs alike how to build interesting, iconic character builds using the Pathfinder Roleplaying Game. This column is mostly aimed at PC use, so you aren’t likely to see me offer material that a PC couldn’t use. Essentially, Iconic Design is a power gaming article, but the outcome will always provide fun and often unique builds for you to use against your PCs or play the next time you need a new character because you were eaten by the tarrasque or slaughtered by Monte Cook or something.

And there you have it, folks! Blogging starts on February 10th, 2014! I hope to see you here!

What sort of material would you like to see ? Of the three article types, which do you find most appealing? Is there a type of article that you’d like to see that I didn’t hint at here? Leave your answers and comments below!

Alexander “Alex” Augunas has been playing roleplaying games since 2007, which isn’t nearly as long over 90% of his colleagues. Affectionately called a “budding game designer” by his partner at Radiance House, Alexander is the author of the Pact Magic Unbound series (Radiance House) and a handful of other Third-Party Products. Before founding the Everyman Gaming blog, Alexander gained notoriety for writing the GM’s Guide to Challenging Encounters, which remains accessible to this day. His favorite color is blue, his favorite Pathfinder Race/Class combination is kitsune fighter, and his favorite pastime is writing hundreds of thousands of pages of Pathfinder Roleplaying Game rules and products that, if he plays his cards right, just might see the light of day some point during this century.

Blog Schedule (2/10/2014 — 2/28/2014)

  • Monday, February 10th: GM’s Guide — The Math Behind CR
  • Wednesday, February 12th: Gibbering Mouth (Wednesday Rave) — Merits of Multiclassing
  • Friday, February 14th: Iconic Design — The Lich King
  • Monday, February 17th: GM’s Guide — XP Rewards for Fun and Profit
  • Wednesday, February 19th: Gibbering Mouth (Author Anecdotes) — How I Became a Game Designer
  • Friday, February 21st: Iconic Design — The Nonlethal Ninja
  • Monday, February 24th: GM’s Guide — Action Economics 101
  • Wednesday, February 26th: Gibbering Mouth (World Building) — Hogwarts Wizards and How to Build Them
  • Friday, February 28th: Iconic Design — Prince Adam of Grayskull

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